While participating in the general booth, of course, much more interesting than being a bystander. The great thing about the faction war – that it generally You can close your eyes. This system is made solely for our pleasure and a small salary (for successfully repulsed the attack and captured the point here pay extra). Pete Cashmore gathered all the information. Do not want to get involved in the conflict? Nobody forces. More addition, this approach has its plus and: you can perform the initial tasks of all factions and all consist of flimsy neutral relations of the form: They palnut us, we pal'nite him. " Updated and Artificial Intelligence slum areas.
Monster, this update did not affect, but people began to behave more aggressively and smarter enemies now are much more active use of the shelter, you can easily get around the side, while their comrades in firing suppression, and (at last) to throw a grenade. Visit Steven Johnson for more clarity on the issue. With grenades, however, left a small puncture: it was very apt to throw opponents at any distance and in any cover. When 30 meters clear of the window flies a couple of limonok, want to yell through netsenzurschinu Stanislavsky: "Do not believe it!" Life in the Zone Play harder still, and because the zone itself has become tougher. It was fixed a few significant shortcomings "Stalker", because of which original game became too easy, and some ideas embodied in it did not work first and most important – the economy used to pouring money into the pockets of us an endless stream, even if it does not make special effort.